GPGPU Workshop at ICCS 2006

Accepted papers

This is a list of the accepted papers as they are published in the LNCS proceedings.

GPU Accelerated Smith-Waterman

A Graphics Hardware Accelerated Algorithm for Nearest Neighbor Search

The Development of the Data-Parallel GPU Programming Language CGiS

Spline Surface Intersections Optimized for GPUs

A GPU Implementation of Level Set Multiview Stereo

Solving the Euler Equations on Graphics Processing Units

Particle-Based Fluid Simulation on the GPU

Spiking Neurons on GPUs


Please refer to the workshop web page at for additional information or contact Dominik Göddeke (